We take another closer look at the SourceRectAtTime expression. Usually used to make boxes the same size as text layers, many of you asked for more control over what kind of text alignment could be used.
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Create secondary motion quickly! Secondary motion adds a lot of life to your characters, but it’s hard! We’ll work from a very basic character and apply secondary motion in after effects using rotation, puppet pins, and a new script from Bear Studios!
The first 500 people to use promo code ECAbramsCSR20 when you buy the Character Swing Rigging at https://aescripts.com/character-swing-rigging/ will get 20% off.
If you have any questions just let me know in the comments.
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