3D Tracking/Camera Solving – An Adobe After Effects cs6 Tutorial

Increase the VFX possibilites with ease in this tutorial for Adobe After Effects cs6

3d Camera tracking or Camera “solving” as it’s properly called, will generate a virtual camera that tracks the physical camera moves you’ve made in a scene so you can place virtual things in there and they will look like they belong. It’s not that hard, and with cs6 it’s even easier. There are some trade offs and caveats to watch out for. This feature is new in cs6 so it’s by no means perfect.

Follow along and hopefully you’ll be up and making things in no time. And if you have any questions just leave them in the comments. There will be more tutorials on the advanced functions of this tool but for now this should get you started.

Thanks for watching and have a nice day.
Evan Abrams



  • Tanner Smith

    01.07.2012 at 16:47 Reply

    Awesome tutorial! Makes me want CS 6 REALLY bad now! With Adobe coming out with this 3D Camera tracker, it makes me curious how far off they are from implementing a complete 3D suite… Maybe not, who knows.

    • Evan

      01.07.2012 at 17:24 Reply

      Tough to say. I think we’ll likely see those tools in cs7. Photoshop for example has 3d object creation but nothing fancy. The big question would then be not if but when and how the tools will be made. I doubt they’ll make a new app but probably include it into other existing tools.

Post a Comment